Oct
17
It has come to my attention that /workbench does not work for people who bought it at the perk shop. Try /wb instead.
Sep
27
How do you travel 24000 units in under 10 minutes? Use the Nether Highway!
How do you get your best friend to your house with no teleport? Use the Nether Highway!
How do you take your animals to a new place the easiest way? Use the Nether highway!
The Nether Highway is now here to cut down the time you need travel if you can not afford to make a stargate or run out of homes. As a bonus you can ever ride your horse there to make i even quicker. All you need to do to access it is to make a netherportal so that you can get to the nether.
P.S. There is a netherportal at spawn right next to the Perk Shop
How do you get your best friend to your house with no teleport? Use the Nether Highway!
How do you take your animals to a new place the easiest way? Use the Nether highway!
The Nether Highway is now here to cut down the time you need travel if you can not afford to make a stargate or run out of homes. As a bonus you can ever ride your horse there to make i even quicker. All you need to do to access it is to make a netherportal so that you can get to the nether.
P.S. There is a netherportal at spawn right next to the Perk Shop
- The Highway is is located on X -2000 , 1000 , 0 , 1000 , 2000 or Z -2000, -1000 , 0 , 1000 , 2000 at a Height of 73
- If you want your horse with you you have to push or pull it through a Nether Portal (You can not ride it through) (Warning: Do not use a stargate they kill mobs trying to get through)
- You can make NetherPortals that always connect to each other. Look up the coords of the portal at your home and write them down. Then divide the X and Z by 8 and you will have the location were your nether portal needs to be. Example: If my portal is at x 800 and z 1600, then I need to place a nether portal at x 100 and z 200
Aug
09
After the long wait: Hubs for personal use are here!
Why should i connect my stargate network to one of these hubs?
Having a portal in one of these hubs allows easy access to your region from spawn. Which is a big relief for people without the Tpahere perk.
How do i get a spot in these hubs?
To get a spot in a hub, just /mail the hub owner. Or, if it's an admin claim. Any Admin or OS
How much will this cost me?
Just the price of creating a gate. There is no additional fee here.
----------------------------------------------------
Rules
-The "BOTM" system must be used. This can be found in the "FAQ" on the Portal-Hub network.
- Players must set up the stargates themselves.
- Players must keep their BOTM up to date and clearly visible.
- Only one booth per user. Across all hubs.
- If the BOTM is out of date then any other player may claim the booth in its current state.
----------------------------------------------------
Make sure to check out the FAQ on the "portal hub" network by spawn. That'll answer any questions you may have.
Why should i connect my stargate network to one of these hubs?
Having a portal in one of these hubs allows easy access to your region from spawn. Which is a big relief for people without the Tpahere perk.
How do i get a spot in these hubs?
To get a spot in a hub, just /mail the hub owner. Or, if it's an admin claim. Any Admin or OS
How much will this cost me?
Just the price of creating a gate. There is no additional fee here.
----------------------------------------------------
Rules
-The "BOTM" system must be used. This can be found in the "FAQ" on the Portal-Hub network.
- Players must set up the stargates themselves.
- Players must keep their BOTM up to date and clearly visible.
- Only one booth per user. Across all hubs.
- If the BOTM is out of date then any other player may claim the booth in its current state.
----------------------------------------------------
Make sure to check out the FAQ on the "portal hub" network by spawn. That'll answer any questions you may have.
Jul
27
The long awaited Town Hub, built by Baerbros, has arrived. The portal to the town hub is located south of spawn, across from the event hub portal. Below are some questions and information.
What does the Town Hub allow me to do?
My portal is created. Now what?
What does the Town Hub allow me to do?
- It allows Mayors that have created towns to have a portal leading directly from the hub to the town.
- It enables players to easily discover and join new towns without the need to walk or fly there on their own.
- You must ask an Administrator or an Overseer to get a portal placed in the Town Hub. They will ask you which house you want your portal to be located in.
- The Administrator or Overseer will then set the portals up for you at no additional cost. It is required to already have a designated area for your stargate at your town, and the rule board must be placed within viewing distance of the gate.
- If you no longer wish to be apart of the Town Hub, or have lost your Mayor rank, please notify an Administrator or an Overseer as soon as possible. The Town Hub will most likely fill up rather quickly, so notifying us will make the process much smoother.
- If you lose your Mayor rank, you must leave the Town Hub. No exceptions are made.
My portal is created. Now what?
- Once your portal is finished and your rule board is approved, your town is now considered official. Enjoy!
Jul
09
Mojang's latest Minecraft conference, dubbed "Minecon 2015" (duh), has once again outdone itself as the largest gathering of a single game, bringing in over 10,000 attendees. Instead of solely Q&A sessions and various keynotes from developers and YouTubers alike, Mojang unveiled two highly anticipated products in much further detail this time around.
The first of those is Minecraft for HoloLens. Those in attendance at Minecon were able to watch close up how HoloLens works, and a few lucky fans even got to play with it themselves. If you are unfamiliar with HoloLens, here is the demo that was given at E3 2015.
The next thing unveiled was the trailer for the promising new narrative driven, episodic game brought to you by Mojang and Telltale Games. This game is titled Minecraft: Story Mode, and will follow the style of other TellTale Games' games such as Tales from the Borderlands and The Wolf Among Us. Even though the public had not received more details on what the plot of the game will actually be, the game still ended up leaving blocky gamers in fits of anticipation all around the globe. At Minecon 2015 in London, the trailer for Minecraft: Story Mode was released. Check it out below.
All in all, Mojang did not dissapoint with this years rendition of Minecon. Their brilliant idea of a game convention was unchanged and just as personal even under the new ownership of Microsoft.
The first of those is Minecraft for HoloLens. Those in attendance at Minecon were able to watch close up how HoloLens works, and a few lucky fans even got to play with it themselves. If you are unfamiliar with HoloLens, here is the demo that was given at E3 2015.
The next thing unveiled was the trailer for the promising new narrative driven, episodic game brought to you by Mojang and Telltale Games. This game is titled Minecraft: Story Mode, and will follow the style of other TellTale Games' games such as Tales from the Borderlands and The Wolf Among Us. Even though the public had not received more details on what the plot of the game will actually be, the game still ended up leaving blocky gamers in fits of anticipation all around the globe. At Minecon 2015 in London, the trailer for Minecraft: Story Mode was released. Check it out below.
All in all, Mojang did not dissapoint with this years rendition of Minecon. Their brilliant idea of a game convention was unchanged and just as personal even under the new ownership of Microsoft.
Jun
10
Ahhh the Mayor. I thought this one would be difficult, but not this difficult. A lot of details had to come into planning before we could push this rank through. Mostly, how many blocks would we give? How do we administrate towns? Can we let Mayors govern their regions in different ways?
A month or so later I have a few answers for you....
From the wiki, this shows the ideas that went into the rank:
A final tier, so we add a new prefix, and a new trail.
40,000 bonus blocks --- This was a lot of discussion and thought. For some time, this was 22500 instead (150x150), but after talking with a few players that were managers already, I decided to increase the bonus (to 200x200) and increase the price (from 7.5 to 10K).
Town Rules board --- This was a lot of discussion with the other OS. You may have noticed, but our activity has spiraled downwards lately. We don't have the time to make sure every little detail is done properly unless we sit down and do it in one sitting. So we're going back to the town system 2 maps ago: You make a rules board, review it with the OS (basic idea is: min 2 weeks eviction, no game-breaking rules, no silly rules, rules about theme and look and size are acceptable), we lock it in place, and then you can enforce them (to a reasonable limit). With griefprevention, its even easier, as you can subdivide your claims, give them to others, and then remove them from that claim once a decision has been reached that someone violated your rules enough to be evicted or their...
A month or so later I have a few answers for you....
- Your current rank must be Manager.
- You pay 10,000 gold nuggets on the 7th floor of the Wizard's Tower at spawn
- You sacrifice 1 stack of emerald at the same time
- Marketer +
- New Prefix in chat
- Trails: Town Aura
- +40,000 bonus blocks for your town (200x200)
- Ability to set town rules board upon communication with OS
- Other minor perks to be disclosed when finished (un-finished, will need some time to implement)
From the wiki, this shows the ideas that went into the rank:
A final tier, so we add a new prefix, and a new trail.
40,000 bonus blocks --- This was a lot of discussion and thought. For some time, this was 22500 instead (150x150), but after talking with a few players that were managers already, I decided to increase the bonus (to 200x200) and increase the price (from 7.5 to 10K).
Town Rules board --- This was a lot of discussion with the other OS. You may have noticed, but our activity has spiraled downwards lately. We don't have the time to make sure every little detail is done properly unless we sit down and do it in one sitting. So we're going back to the town system 2 maps ago: You make a rules board, review it with the OS (basic idea is: min 2 weeks eviction, no game-breaking rules, no silly rules, rules about theme and look and size are acceptable), we lock it in place, and then you can enforce them (to a reasonable limit). With griefprevention, its even easier, as you can subdivide your claims, give them to others, and then remove them from that claim once a decision has been reached that someone violated your rules enough to be evicted or their...
Jun
01
The new event hub is now open!
Been waiting for a chance to make that new event you've been thinking about? Well, there's never been a better time!
To get your event in the hub you just need to speak to an OS or Admin.
Then your event will get reviewed. If it works well and is fun we'll put it straight up on the hub and create an admin claim around the event.
Once the admin claim has been made you will be added as a builder. So you can make small changes later.
Check the FAQ board in the hub for more info.
To find the event hub, go to /spawn and walk south.
You'll find it in the portal room to the back of spawn. It's the first portal on your left
So far in the event hub there is the following events:
Parkour - Exactly how it sounds. You'll find your fair share of difficult jumps with a high chance of death!
Wipeout - Wipeout is a Parkour/obstacle course hybrid. You'll find yourself climbing up walls as well trying to make your way through cobweb infested mazes!
Been waiting for a chance to make that new event you've been thinking about? Well, there's never been a better time!
To get your event in the hub you just need to speak to an OS or Admin.
Then your event will get reviewed. If it works well and is fun we'll put it straight up on the hub and create an admin claim around the event.
Once the admin claim has been made you will be added as a builder. So you can make small changes later.
Check the FAQ board in the hub for more info.
To find the event hub, go to /spawn and walk south.
You'll find it in the portal room to the back of spawn. It's the first portal on your left
So far in the event hub there is the following events:
Parkour - Exactly how it sounds. You'll find your fair share of difficult jumps with a high chance of death!
Wipeout - Wipeout is a Parkour/obstacle course hybrid. You'll find yourself climbing up walls as well trying to make your way through cobweb infested mazes!
May
13
Welcome to another edition of our own dev diary where we continue talking about efforts of expanding the server ranks.
Just a quick and short one for today, with the announcement of the opening of the Manager rank - step 2 in the Economists. They require 5K and 16 of each wool but get 2 trails, free auction fee/taxes, and 20% discounts on any portals they open at spawn. Plus they grow into mayors!
Mayors:
We were stuck trying to make everything work perfectly with this rank; problems included:
We can't give anyone more claimblocks/hr (VIP)
We do not want to have a "buy claimblocks" economy (tends to lead to poor gameplay)
We want to avoid the problems seen at the beginning of the map (what about unregioned areas?)
So we're doing something in between for this rank. These things are not final, but expect to gain extra claimblocks while you are a mayor (a bonus to your total, not per hour). We are thinking north of 20K claimblocks, easily allowing a mayor to add a 100x100+ area to their existing plans. In addition, Mayors will be able to do something we experimented 2 maps ago - custom rules boards. Once your rules board is approved, it is locked down, but you can enforce rules in your town pretty heavily (still subject to a minimum of 2 weeks for evictions, but not anything like reavers). Any iron fisting will probably be met with player resistance faster than admin interaction, which is really the best thing.
In addition, work towards artists is almost complete as well, with a few specific things in mind:
the addition of designers -- similar as creative, good builds and you wont get much other than a color BUT
Reavers can only be upgraded from designers. We want to make sure you can build before you destroy, especially since destruction nets you items and can net you gold, and is much more intensive in admin interaction than in prior maps (in terms of commands).
Finally, expect a nerf to architects commands.
Just a quick and short one for today, with the announcement of the opening of the Manager rank - step 2 in the Economists. They require 5K and 16 of each wool but get 2 trails, free auction fee/taxes, and 20% discounts on any portals they open at spawn. Plus they grow into mayors!
Mayors:
We were stuck trying to make everything work perfectly with this rank; problems included:
We can't give anyone more claimblocks/hr (VIP)
We do not want to have a "buy claimblocks" economy (tends to lead to poor gameplay)
We want to avoid the problems seen at the beginning of the map (what about unregioned areas?)
So we're doing something in between for this rank. These things are not final, but expect to gain extra claimblocks while you are a mayor (a bonus to your total, not per hour). We are thinking north of 20K claimblocks, easily allowing a mayor to add a 100x100+ area to their existing plans. In addition, Mayors will be able to do something we experimented 2 maps ago - custom rules boards. Once your rules board is approved, it is locked down, but you can enforce rules in your town pretty heavily (still subject to a minimum of 2 weeks for evictions, but not anything like reavers). Any iron fisting will probably be met with player resistance faster than admin interaction, which is really the best thing.
In addition, work towards artists is almost complete as well, with a few specific things in mind:
the addition of designers -- similar as creative, good builds and you wont get much other than a color BUT
Reavers can only be upgraded from designers. We want to make sure you can build before you destroy, especially since destruction nets you items and can net you gold, and is much more intensive in admin interaction than in prior maps (in terms of commands).
Finally, expect a nerf to architects commands.
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© Jason Axelrod from 8WAYRUN.COM